Patch Tracker

Every buff, nerf and rework for your hero — translated into plain English. Pick a hero below.

Tracking patches from July 2026 through October 2026 (City Never Sleeps era). Deadlock is a live beta — balance shifts fast, so check back often.

Latest Patch: Post-Release Balance Pass

October 5, 2026

A focused balance pass two patches after City Never Sleeps. Rat King's ultimate (Rule, Ratannia!) was heavily tuned down after dominating games — longer cooldown, smaller radius, less protection — while his grenade and swarm got small buffs to keep him playable. Sinclair was nerfed across the board: less sustain, less range damage, and a much weaker Audience Participation. A trooper pathing bug that was slowing lane pressure was also fixed.

  • Rat King nerf — Rule, Ratannia! ult: cooldown 130s→160s, radius 24m→20m, damage reduction 20%→15%
  • Rat King buff — Scrap Grenade 65→70 damage, Rat Swarm 28s→24s cooldown
  • Sinclair nerf — HP regen halved, gun damage and falloff range cut, Vexing Bolt half damage to objectives
  • Sinclair nerf — Audience Participation: 12s→9s copy duration, 40%→60% cooldown penalty
  • All heroes bugfix — Trooper pathing bug fixed — lanes push at intended speed again
Buff Nerf Rework Bugfix Release

Summaries paraphrased from deadlock.wiki update history, tracklock.gg, thegamehaus.com, games.gg, pley.gg and pcgamesn.com. Not official Valve notes — always verify in-game before committing to a build. Last updated October 14, 2026.