Hero Tier List
Every hero ranked by actual win rate — October 2026 patch. These aren't opinions; they're numbers.
Every hero ranked by actual win rate — October 2026 patch. These aren't opinions; they're numbers.
A hero's tier matters less than your comfort on them. A C-tier hero you've played 50 games on will beat an S-tier hero you're trying for the first time. Use this list to pick your first few heroes, not to judge your teammates' picks.
That said: if you're brand new and want the easiest path to winning, you can't go wrong with Dynamo (A-tier, simplest high-impact kit), Seven (S-tier, straightforward carry), or Abrams (B-tier, very forgiving).
Top win rate in the game. Strong at every stage with a straightforward kit.
New hero still climbing. Great gun, great mobility, easy to pick up.
New and dominating. Swarm pressure overwhelms lanes.
Storm Cloud zones entire teams. Consistent damage, massive impact.
Bullet Dance deletes teams. Strong laning into strong scaling.
Ice Dome creates free teamfights. Great utility, easy value.
Strong support with a fight-winning ult. Good in any comp.
Late-game monster. Tanky, mobile, scales out of control.
Singularity wins fights by itself. Easiest high-tier hero to play.
Solid all-rounder. Good damage, good escape.
New hex-based hero. Strong but the meta is still learning her.
Death Slam is a fight-winner. Needs good positioning.
Classic brawler. Simple, durable, reliable.
Strong sniper. Rewards good aim and positioning.
Slippery and annoying. Decent, not dominant.
High sustain, but struggles against burst.
Fun duo, but inconsistent impact.
Burn damage is real, but needs items to pop off.
Mobile and flashy. Average results.
Good kit, but outshone by other carries.
Solid support, but low playmaking.
Niche pick. Works in the right comp.
High skill ceiling, low floor.
Turret play is very situational.
Cool kit, but struggles to close games.
Newer hero, still finding its place.
Hook is great, but the rest of the kit lags behind.
Struggling to find a role in the current meta.
Outranged and outdamaged right now.
Needs buffs or a meta shift.
Fun but underpowered.
Too slow to impact the current fast meta.
High skill, low reward currently.
Hardest hero to make work. Avoid as a beginner.
New and underperforming.
Outclassed by other tanks.
Complex kit, poor results.
Needs a rework or big buffs.
Lowest win rate of the established heroes.
Brand new — numbers will move as players learn.
Struggling in the current patch.
Released October 13, 2026 — not enough matches for reliable data yet. Early numbers are noisy. Check back after the next patch.